004 - Imperium

Concept:

Since the UniverSim is inspired by dreams and the events/beings that can occur within them, I felt it was fitting for a Conjure to be inspired by lucid dreams.

My initial idea is to make a Conjure that is definitively the most powerful of the bunch, as to represent lucidity properly. A lucid dreamer is able to manipulate and interact with their dream at will, thus it would make sense for the Conjure to be able to do so within the UniverSim.

Research:

Translatable Qualities:

A lucid dreamer would be capable of a nigh-infinite array of actions within the UniverSim, with the most all-encompassing power being matter/data manipulation. If the Conjure can manipulate the data of the UniverSim to a high degree, they are effectively capable of anything. For obvious reasons, I can’t just give this Conjure every bit of power under the sun in terms of gameplay, so I need to focus on what really makes this concept tick.

I see this Conjure as both immensely supportive and offensive. It does not connote bulk, thus I think a lower health pool would make sense. Between support and offensive though, I see this concept for its supportive qualities. I think there are other concepts that play into offense more clearly, and I think lucidity is a more interesting concept to explore on the supportive end, through things such as teleportation, healing, shields etc.

Conjure Ideas:

This Conjure is going to cause a lot of problems for DreamWare and Externus due to its nature as a lucid dreamer. It, by definition, has to be aware of its existence as a simulated being and be able to have a high degree of manipulation over the UniverSim. In this state, I feel as though the concept is almost too powerful to keep, so I’d need to think of in-universe reasons to explain why it could be restrained in some capacity.

Visually, I’m leaning towards the ‘creation’ side of this concept. I think the Conjure should be ‘creating’ something in the artwork, emphasising its manipulating of its surroundings.