In response to play tester suggestions, I have opted to add lifeline abilities to the game in order to benefit the late-game. Play testers suggested the addition of ‘super abilities’ that only activate in the late game. We agreed that the best condition for a super ability being activated, would be to only have one Conjure remaining.

One of the main propositions from play testers was the idea of ‘enhancing’ existing abilities. For example, they suggested changing Imprisoned’s ‘Shadow Force’ into ‘Shadow Oblivion’ for its super ability, ‘Oblivion’ serving to progress the previous version of the attack into something much bigger. I really like this idea, as I think it enables me to further explore each individual Conjure and flesh them out visually.